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Optimal senses/conditioning- Alert, Athlete, Grappler, Mobile, Resilient (probably Wisdom or Dexterity) to give you more save proficiencies at a Half ASI rate, Tavern Brawler if you want to be a quasi-monk/ultimate grappler, or tough. Magic Initiate can give a poor man's version of a 1 level dip to get some spellcasting that doesn't slow your fighter progession. One or two level dips are probably the most you'll want to do for your concept.įeats- If you want to Spear and Board- Polearm Master is a no brainer. Just remember that the more levels you take in other classes, the slower your fighter progression will be. You likely won't want to grab more than a few levels, maybe enough to get a third level spell like Haste (5 or 6 levels of Wizard or Sorcerer for that spell). Cleric offers some other options for a little of that buff/utility route. If you go that route, I would focus on the buff spells and utility spells instead of trying to get more damaging spells. This would be a way to sort of get battlemaster and eldritch knight on the same character.
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Multiclassing could be interesting if you want to dip rogue to get sneak attack, paladin (or ranger) to get a second fighting style (dueling and defensive fighting styles stack and fit the concept very well), or potentially wizard, warlock or sorcerer if you want to add Booming Blade with some other buffs. You can go with a medium armor build and max your dexterity at 14 to get the max +2 dex benefit from medium armor (16/+3 if you get Medium Armor Master), but I would only go that route if you are thinking a strength based devastator that attacks early and often or you really want those bonuses to Acrobatics, Stealth, and Sleight of hand, but still want to go Longsword for attacks. The heavier the armor, the more likely that you'll want to go strength based. If you are thinking lightly armored, then I would go a dex build with a finesse weapon. The caveat there would be that a spear and board build (or a longsword and board) would require the strength build to make the melee go. Remember that you can use strength or dexterity for finesse weapons, which means that sneak attack and feats such as Defensive Duelist are still on the table for Strength builds as long as you are still wielding a finesse weapon such as a rapier or a shortsword. The main question there revolves around what type of armor that you envision your character wearing and what specific weapon they will wield. I think that your idea could work with either a STR build or a dex build. I'm not necessarily looking for the most damage dealing build, I just don't want my character concept to be a detriment to my party in and out of combat. Play Style: Sword & Board (Alternatively Spear and Board depending on circumstances)Ĭan I make such a idea work on a STR build or do I have to pick dex? What feats help make it stand out? Should I multiclass at some point and if so what class? Any suggeations would be helpful. Weapon: Longsword or Scimitar (Alternatively, Spear)
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The general concept for the build is a cocky but tough duelist who travels from town to town, city to city earning coin by fighting uppity aristocrates in duels and the occasional contract as a mercenary (think the Eagle Bearer in AC: Odyssey). Resources Allowed: Feats, Multiclass, Critical Role Content, Unearthed Arcana, Homebrew material (at DM discretion). I'm mostly a RPer so forgive as I am not much of a number cruncher or optimizer.
WMMA 3 CREATE FIGHTER HOW TO
But I need help on how to best bring the idea to life so I would appreciate any advice.
WMMA 3 CREATE FIGHTER MOVIE
Have you ever seen the movie "Troy"? Remember how Achilles dominated the battlefield in both mass melee and single combat? That type of warrior is what I picture a true duelist to be, one whose martial prowess shines through regardless of the battlefield.